![]() But also it showed us the changes we made and. Donald Brooks,, and his team were able to execute that within weeks’ notice and again demonstrated readiness by the 1st Space Brigade soldiers, superb readiness, to respond. Literally, we were moving soldiers from one theater to the other from the United States into Europe, and Col. We had many moving pieces within 1st Space Brigade, not just within the active duty units but also within our Reserve and our National Guard, and that’s a combination of space control planning teams that supported it as well as our Army space support teams. We have learned through the Russia-Ukraine conflict particularly just how flexible and agile - or how our changes to 1st Space Brigade have made us very agile and flexible to respond to requests and SPACECOM requests for 1st Space Brigade forces. Mai’s leadership, did a fantastic job managing that almost day-by-day process to make sure funding was tracked and make sure they ended up in the right pots of money. Imagine the budget folks working across a calendar year with a CR, different funding streams, different budgets, no money - very, very difficult. Then there’s the funding transfer aspects of it, exacerbated by the. Space Command boss, did not lose any mission capability for the critical 24/7 mission we do. You can see how in this whole process we really tried to hit all the major elements because at the start of this entire process was the commitment by us to ensure Gen. The Space Force and its Guardians started going to the Signal School at Fort Gordon, Georgia, to get the training they needed that we teach in the institutional Army. Dennis Williams has done a fantastic job doing that over the course of about the last year and a half. He has worked with both the Army staff and the Space Force staff on unique Army equipment of the brigade - some nonstandard equipment - then transfer that from an Army system over to a new supply system and new supply processes in the Space Force. Dennis Williams, the G-4 for Space and Missile Defense Command, has spearheaded all of the logistics work, the logistics transfers of equipment between the Army and the Space Force. You just don’t go snap a light switch and all the equipment magically transfers over, so Col. Army's Space and Missile Defense Command. Leaderboards: Compete in global leaderboards and aim to claim bragging rights as the top missile commander.Lt.Local Co-op: Tag in a friend to play any mode in local co-op and coordinate to fend off enemies even longer.Upgrades: In Arcade, use accumulated points you earn to upgrade defensive attributes that will keep you in the game longer – if you use them wisely.Power Ups: Don’t just target missiles – take aim at all-new power-ups that will give you special tool, including powerful missiles, shields, and even a screen-clearing special blast.Of course, you could also test your skills against players across the globe in the 32 challenge levels or the classic endless Arcade mode. This revamped take on the classic introduces more power-ups, new enemies, and a suite of challenges that limit the number of counter-defenses at your disposal - not to mention co-op across all game modes! An amazing new soundtrack from the incomparable Megan McDuffee perfectly complements the gameplay and adds depth and variety. ![]() Missile Command: Recharged takes the classic arcade game and adds several layers of oomph and pizzaz. Before too long you are intensely focused on taking out incoming missiles and enemy planes, and taking desperate measures to save your remaining cities. It may look easy, but the difficulty curve of Missile Command sneaks up on you.
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